Earth, Luna, Mars, asteroid belt expansion, satellites, stations, and early fleet logistics.
Persistent browser-based sci-fi strategy
Gatewake:Frontiers
Build from Sol. Expand beyond the Gatewake.
Command humanity’s first steps beyond Earth. Build colonies, control orbital infrastructure, guide fleets between worlds, and uncover the ancient Gatewake network waiting beyond the frontier. The public demo begins with the Terran Coalition in the Sol system.
Planet-side city building, orbital construction, fleet movement, trade routes, and expansion planning.
Multiple factions, persistent saves, lobbies, diplomacy, logistics, warfare, and gate-network discovery.
Build, Expand, Defend
Start with local infrastructure, then grow into orbital stations, fleet routes, resource logistics, and planetary control.
Planet-Side + Space Strategy
Ships do not just exist on a flat map. They move through systems, support colonies, land on planets, and connect to surface gameplay.
Grounded Sci-Fi Frontier
Practical Terran engineering, ancient alien gate systems, faction-specific infrastructure, and a persistent strategic campaign.
Indie Built, Live Tested
Gatewake is being developed directly on a live Linux-hosted web stack with separate marketing and game-code workflows.
// Sol Demo
Begin with the Terran Coalition
Start near Earth, expand to Luna and Mars, secure the asteroid belt, and build the foundation that will one day reach the Gatewake.
// Planet-Side Layer
Surface colonies with RTS control
Planet-side gameplay follows the locked 3D city-builder direction: Anno-style districts, surface units, landing zones, orbital support, and faction-specific infrastructure.
// Expansion Path
Many races, many futures
Beyond Terran space wait machine networks, bio-hives, doctrine states, raider empires, corporate compact worlds, ark fleets, relic civilizations, ocean worlds, gas giant enclaves, and stranger frontiers.
Choose your path